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Melodia

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Melodia
MelodiaScreen
Melodia's title screen
Release
Latest Version

.01

Creator

Sakura-Sun

Original Language

English

Engine

RPG Maker 2003

Original Date

August 6, 2010

Details
Protagonist

AnalieseSprite Analiese

Nexus Doors

7

Effects

(Melodies) 7+1(unused)

Endings

1

OverviewEdit

Melodia is a Yume Nikki fangame made by Sakura-Sun from Uboachan. Like most of the fangames in English, this game was made in RPG Maker 2003. Melodia, as the title suggests, is a music-themed game with a soundtrack composed entirely of free-use music and materials from Lcd Dem. It has a rather small amount of worlds, no areas going past the Nexus doors.

The game is still a beta, therefore chipsets and tilesets are borrowed from other games.

"It's called Melodia, and as the title suggests, it focuses on music.
You play as Analiese, a young girl whom locked herself up from the outside world, and wants nothing to do with it.
Like Yume Nikki and all fangames, you explore your dreams, but instead of collecting effects, you collect [as ironic as it sounds] melodies, which reminds her of the good times she had in the outside world.
"

Source: Uboachan

GameplayEdit

Before the game starts you view an event featuring 2 characters who look a lot like Analiese and Analiese herself, running in one place.

You enter Analiese's dreams by falling asleep in front of her TV, then she wakes up on her dream balcony. If you go back to her dream room from it, you will see a transparent figure of Ana sitting in front of the TV. The objective of Melodia is exploration and collecting effects. This process appears to be linear as the more Melodies you gather, the more doors appear at the game's Nexus.

This game uses both free-use chipsets from websites such as Charas, or stolen resources from Lcd Dem (Version 0.020 at the time)

PlotEdit

You play as Analiese, a young girl whom locked herself up from the outside world, and wants nothing to do with it. Like Yume Nikki and all fangames, you explore your dreams, but instead of collecting effects, you collect (as ironic as it sounds) melodies, which remind her of the good times she had in the outside world.


Source: Uboachan

MelodiesEdit

Instead of effects you collect melodies in this game. They are currently not playable or usable, therefore they cannot be defined as effects. Listed below are the collectable melodies and their correspondent descriptions, exactly as they appear in the game. (It appears that "Digital" and "Memory" got their descriptions messed up by mistake.)

  • Digital - A melody from when Ana was in music class.
  • Zen - A peaceful melody when your mom used to play.
  • Memory - A melody from a video game you used to play.
  • Piano - A melody your dad used to play. It's an unused Melody.
  • Epic - An epic song of epic proportions.
  • Ocean - A melody that reflects the serenity of the ocean.
  • Sky - Look at the sky, you'll hear it then.
  • Remember - Never forget. Always remember...


Download/LinksEdit

Download Version .01Edit

Uboachan Thread

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